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Cs 1.6 Crosshair Code3/21/2021
Yellow Default Color clcrosshaircolor 250 250 50 Orange clcrosshaircolor 250 128 50 Red Default Color clcrosshaircolor 250 50 50 Magenta clcrosshaircolor 250 50 250 Blue Default Color clcrosshaircolor 50 50 250 Lite Blue Default Color clcrosshaircolor 50 250 250 Green Default Color clcrosshaircolor 50 250 50 White clcrosshaircolor 250 250 250 Gray clcrosshaircolor 192 192 192 Black clcrosshaircolor 0 0 0.Btw if you dont clcrosshaircolor just add it in your config.cfg:) but first do ctrl f and write cl and paste clcrosshaircolor there:).
The Default crosshair becomes red when on an enemy or displays an X inside a circle when on a friendly. ![]() Be warned, these options can eat away hard drive space and CPU cycles. Use 0, the default, to log no attacks, 1 to log enemy attacks, 2 to log teammate attacks, and 3 to log both. At 0 (the default), the player sees all popups with team colors. At 1, the player sees their teammates and hostages, with team colors. One boon of this setting is that corpses stay around for the entire round. ![]() Toggles automatic team-killer banning and kicking of idle clients - Setting of 1 on, and 0 off. Toggles the forcing of clients to join teams to make it balanced - Setting of 1 on, and 0 off. Sets the amount of time in between C4 placement and its explosion - ranges between 15 and 90 seconds. Toggles the use of flashlights by clients - Setting of 1 on, and 0 off. Sets the amount of freeze time at the beginning of each round to buy weapons and equipment - Use a setting of 0 to disable. Sets the number of hostages a player can kill before they are booted from the server. Sets the maximum number of players that one team can have more than the other team - Use a setting of 0 to completely disable the team limiting. Toggles logging of chat messages in the log files - Setting of 1 on, and 0 off. The default is 0.6, which means that 60 of the players on a server must vote on the same map in order for the server to change to that map. The default is 0.66, which means that 66 (23rds) of the players on his team must vote him off in order for him to be kicked. Toggles the forcing of a player to sit out the next round if he has just killed a teammate - Setting of 1 on, and 0 off.
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